gdkWindowGetInternalPaintInfo
If you bypass the GDK layer and use windowing system primitives to
draw directly onto a GdkWindow
, then you need to deal with two
details: there may be an offset between GDK coordinates and windowing
system coordinates, and GDK may have redirected drawing to a offscreen
pixmap as the result of a gdkWindowBeginPaintRegion
calls.
This function allows retrieving the information you need to compensate
for these effects.
gdkWindowGetInternalPaintInfo(object)
|
This function exposes details of the GDK implementation, and is thus likely to change in future releases of GDK.
A list containing the following elements:
|
location to store the drawable to which drawing should be done. [ out ] |
|
location to store the X offset between coordinates in |
|
location to store the Y offset between coordinates in |
Derived by RGtkGen from GTK+ documentation
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