Duplicate level
Duplicate level of emuDB including all of its items and its various
attributeDefinitions. If the duplicateLinks
variable is set
to TRUE
all the links to and from the original items are
duplicated.
duplicate_level( emuDBhandle, levelName, duplicateLevelName, duplicateLinks = TRUE, linkDuplicates = FALSE, linkDefType = "ONE_TO_ONE", verbose = TRUE )
emuDBhandle |
emuDB handle object (see load_emuDB) |
levelName |
name of level in emuDB that is to be duplicated |
duplicateLevelName |
name given to newly duplicated level |
duplicateLinks |
if set to |
linkDuplicates |
link the duplicated ITEMs to the originals. This
can only be set to |
linkDefType |
type given to link definition. Only relevant if |
verbose |
show progress bars and further information |
## Not run: ################################## # prerequisite: loaded ae emuDB # (see ?load_emuDB for more information) # duplicate Phonetic level duplicate_level(ae, levelName = "Phonetic", duplicateLevelName = "Phonetic2") ## End(Not run)
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