An action constructor
A action object encapsulates an action (a callback) adding textual and graphic information. Actions may be proxied in buttons, menu bars or tool bars.
generic for toolkit dispatch
gaction(label, tooltip = NULL, icon = NULL, key.accel = NULL, handler = NULL, action = NULL, parent = NULL, ..., toolkit = guiToolkit()) .gaction(toolkit, label, tooltip = NULL, icon = NULL, key.accel = NULL, handler = NULL, action = NULL, parent = NULL, ...)
label |
label for action |
tooltip |
toolktip for actin |
icon |
icon (stock icon name) for icon |
key.accel |
keyboard accelerator. If given, parent must be specified. |
handler |
handler to call when action is invoked |
action |
values passed to parameterize action |
parent |
parent window. Needed if keyboard accelerator used. |
... |
These values are passed to the |
toolkit |
Each widget constructor is passed in the toolkit it
will use. This is typically done using the default, which will
lookup the toolkit through |
a gaction instance
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