make_water
Makes the water in the 3D elevation map.
make_water( heightmap, waterheight = mean(heightmap), watercolor = "lightblue", zscale = 1, wateralpha = 0.5 )
heightmap |
A two-dimensional matrix, where each entry in the matrix is the elevation at that point. All points are assumed to be evenly spaced. |
waterheight |
Default '0'. |
watercolor |
Default 'blue'. |
zscale |
Default '1'. The ratio between the x and y spacing (which are assumed to be equal) and the z axis. For example, if the elevation levels are in units of 1 meter and the grid values are separated by 10 meters, 'zscale' would be 10. |
wateralpha |
Default '0.5'. Water transparency. |
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