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rgl-internal

Internal RGL functions and data


Description

Internal RGL functions

Usage

rgl.bool(x)
rgl.numeric(x)
rgl.vertex(x, y = NULL, z = NULL)
rgl.nvertex(vertex)
rgl.color(color)
rgl.mcolor(colors)
rgl.clamp(value, low, high)
rgl.attr(vattr, nvertex) 
rgl.enum(name, ..., multi = FALSE)
rgl.enum.gl2ps(postscripttype) 
rgl.enum.nodetype(type)
rgl.enum.pixfmt(fmt)
rgl.enum.polymode(mode)
rgl.enum.textype(textype)
rgl.enum.fogtype(fogtype)
rgl.enum.primtype(primtype)
rgl.enum.texmagfilter(magfiltertype)
rgl.enum.texminfilter(minfiltertype)
rgl.selectstate(dev, subscene)
rgl.setselectstate(state, dev, subscene)
edgemap(size)
edgeindex(from, to, size, row, col)

Details

These are not to be called by the user.


rgl

3D Visualization Using OpenGL

v0.106.8
GPL
Authors
Duncan Murdoch [aut, cre], Daniel Adler [aut], Oleg Nenadic [ctb], Simon Urbanek [ctb], Ming Chen [ctb], Albrecht Gebhardt [ctb], Ben Bolker [ctb], Gabor Csardi [ctb], Adam Strzelecki [ctb], Alexander Senger [ctb], The R Core Team [ctb, cph], Dirk Eddelbuettel [ctb], The authors of Shiny [cph], The authors of knitr [cph], Jeroen Ooms [ctb], Yohann Demont [ctb], Joshua Ulrich [ctb], Xavier Fernandez i Marin [ctb], George Helffrich [ctb], Ivan Krylov [ctb]
Initial release

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