Plot Habitat Mask, Density or Resource Surface
Plot a habitat mask either as points or as an image
plot. Colours maybe used to show the value of one mask covariate.
## S3 method for class 'mask' plot(x, border = 20, add = FALSE, covariate = NULL, axes = FALSE, dots = TRUE, col = "grey", breaks = 10, meshcol = NA, ppoly = TRUE, polycol = "red", legend = TRUE, ...) ## S3 method for class 'Dsurface' plot(x, covariate, group = NULL, plottype = "shaded", scale = 1, ...) ## S3 method for class 'Rsurface' plot(x, covariate = "Resource", plottype = "shaded", scale = 1, ...) spotHeight (object, prefix = NULL, dec = 2, point = FALSE, text = TRUE, sep = ", ", session = 1, scale = 1, ...)
x, object |
mask or Dsurface object |
border |
width of blank display border (metres) |
add |
logical for adding mask points to an existing plot |
covariate |
name (as character string in quotes) or column number of a covariate to use for colouring |
axes |
logical for plotting axes |
dots |
logical for plotting mask points as dots, rather than as square pixels |
col |
colour(s) to use for plotting |
breaks |
an integer or a numeric vector – see |
meshcol |
colour for pixel borders (NA for none) |
ppoly |
logical for whether the bounding polygon should be plotted (if ‘poly’ specified) |
polycol |
colour for outline of polygon ( |
legend |
logical; if TRUE a legend is plotted |
... |
other arguments passed to |
group |
group for which plot required, if more than 1 |
plottype |
character string c("dots", "shaded", "contour", "persp") |
scale |
numeric multiplier for density or other numeric covariate
(see |
prefix |
character vector for name(s) of covariate(s) to retrieve |
dec |
number of decimal places for rounding density |
point |
logical for whether to plot point |
text |
logical for whether to place density label on plot |
sep |
character separator for elements if length(prefix)>1 |
session |
session number or identifier |
The argument dots
of plot.mask
selects between two
distinct types of plot (dots and shaded (coloured) pixels).
For plot.Dsurface the default value of ‘covariate’ is ‘D’ unless the Dsurface has a ‘parameter’ attribute of ‘noneuc’,
If using a covariate or Dsurface or Rsurface to colour dots or pixels, the
col
argument should be a colour vector of length equal to the
number of levels (the default palette from 2.9.0 is terrain.colors
, and this
palette will also be used whenever there are too few levels in the
palette provided; see Notes for more on palettes). Border lines around
pixels are drawn in ‘meshcol’. Set this to NA to eliminate pixel
borders.
If a covariate
is specified in a call to plot.Dsurface
then
that covariate will be plotted instead of density. This is a handy way
to contour a covariate (contouring is not available in plot.mask
).
If ‘breaks’ is an integer then the range of the covariate is divided into this number of equal intervals. Alternatively, ‘breaks’ may be a vector of break points (length one more than the number of intervals). This gives more control and often ‘prettier’
spotHeight
may be used to interrogate a plot produced with
plot.Dsurface
or plot.Rsurface
, or by plot.mask
if
the mask has covariates. prefix
defaults to ‘density.’ for
Dsurface objects and to '' (all covariates) for mask objects. The
predicted density or covariate at the nearest point is returned when the
user clicks on the plot. Multiple values may be displayed (e.g.,
prefix = c("lcl","ucl")
if Dsurface includes confidence
limits). Click outside the mask or hit the Esc key to
end. spotHeight
deals with one session at a time.
Legend plotting is enabled only when a covariate is specified. It uses
legend
when dots = TRUE
and
strip.legend
otherwise.
If covariate
is specified and plottype = "shaded"
then
plot.mask
invisibly returns a character vector of the intervals
defined by ‘breaks’ (useful for plotting a legend).
If plottype = "persp"
then plot.mask
invisibly returns a the
perspective matrix that may be used to add to the plot with
trans3d
.
spotHeight
invisibly returns a dataframe of the extracted
values and their coordinates.
plot.mask()
acquired the argument ‘legend’ in version 2.9.0,
and other changes (e.g., breaks = 10
) may alter the output.
Contouring requires a rectangular grid; if a Dsurface is not
rectangular then plot.Dsurface with plottype = "contour"
triggers a call to
rectangularMask
.
The colour palettes topo.colors
, heat.colors
and
terrain.colors
may be viewed with the demo.pal
function in
the Examples code of their help page palettes.
The package RColorBrewer is a good source of palettes. Try
display.brewer.all()
and e.g., col = brewer.pal(7, "YlGn")
.
# simple temptrap <- make.grid() tempmask <- make.mask(temptrap) plot (tempmask) ## restrict to points over an arbitrary detection threshold, ## add covariate, plot image and overlay traps tempmask <- subset(tempmask, pdot(tempmask, temptrap, noccasions = 5)>0.001) covariates (tempmask) <- data.frame(circle = exp(-(tempmask$x^2 + tempmask$y^2)/10000) ) plot (tempmask, covariate = "circle", dots = FALSE, axes = TRUE, add = TRUE, breaks = 8, col = terrain.colors(8), mesh = NA) plot (temptrap, add = TRUE) ## add a legend par(cex = 0.9) covrange <- range(covariates(tempmask)$circle) step <- diff(covrange)/8 colourlev <- terrain.colors(9) zlev <- format(round(seq(covrange[1],covrange[2],step),2)) legend (x = "topright", fill = colourlev, legend = zlev, y.intersp = 0.8, title = "Covariate") title("Colour mask points with p.(X) > 0.001") mtext(side=3,line=-1, "g0 = 0.2, sigma = 20, nocc = 5") ## Not run: ## Waitarere possum density surface extrapolated across region regionmask <- make.mask(traps(possumCH), buffer = 1000, spacing = 10, poly = possumremovalarea) dts <- distancetotrap(regionmask, possumarea) covariates(regionmask) <- data.frame(d.to.shore = dts) shorePossums <- predictDsurface(possum.model.Ds, regionmask) ## plot as coloured pixels with white lines colourlev <- terrain.colors(7) plot(shorePossums, breaks = seq(0,3.5,0.5), plottype = "shaded", poly = FALSE, col = colourlev, mesh = NA) plot(traps(possumCH), add = TRUE, detpar = list(col = "black")) polygon(possumremovalarea) ## check some point densities spotHeight(shorePossums, dec = 1, col = "black") ## add a legend zlev <- format(seq(0,3,0.5), digits = 1) legend (x = "topright", fill = colourlev, legend = paste(zlev,"--"), y.intersp = 1, title = "Density / ha") ## End(Not run)
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