Plot the texture classes polygons in a texture triangle plot.
Plot the texture classes ploygons in an existing texture triangle plot. Draw the polygons and the labels inside each polygons.
TT.classes(geo, class.sys, tri.css.ps.lim = NULL, css.transf = NULL, text.transf.fun = NULL, trsf.add.opt1 = NULL, trsf.add.opt2 = NULL, text.tol = NULL, text.sum = NULL, base.css.ps.lim = NULL, blr.tx = NULL, blr.clock = NULL, tri.sum.tst = NULL, tri.pos.tst = NULL, bg = NULL, class.lab.col = NULL, class.p.bg.col = NULL, class.p.bg.hue = NULL, class.line.col = NULL, class.lty = NULL, class.lab.show = NULL, cex.lab = NULL, font.lab = NULL, family.op = NULL, lwd.axis = NULL, col.axis = NULL, new.centroid = TRUE)
geo |
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class.sys |
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tri.css.ps.lim |
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css.transf |
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text.transf.fun |
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trsf.add.opt1 |
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trsf.add.opt2 |
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text.tol |
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text.sum |
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base.css.ps.lim |
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blr.tx |
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blr.clock |
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tri.sum.tst |
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tri.pos.tst |
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bg |
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class.lab.col |
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class.p.bg.col |
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class.p.bg.hue |
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class.line.col |
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class.lty |
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class.lab.show |
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cex.lab |
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font.lab |
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family.op |
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lwd.axis |
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col.axis |
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new.centroid |
Single logical. If TRUE (default) the new method (Paul Bourke) is used to calculate the centroid. If FALSE the centroid is taken as the mean x and y coordinates of the vertices. |
Julien Moeys [aut, cre], Wei Shangguan [ctb], Rainer Petzold [ctb], Budiman Minasny [ctb], Bogdan Rosca [ctb], Nic Jelinski [ctb], Wiktor Zelazny [ctb], Rodolfo Marcondes Silva Souza [ctb], Jose Lucas Safanelli [ctb], Alexandre ten Caten [ctb]
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