Smooth Interpolation of Marks as a Spatial Function
Perform spatial smoothing of numeric values observed at a set of irregular locations, and return the result as a function of spatial location.
Smoothfun(X, ...) ## S3 method for class 'ppp' Smoothfun(X, sigma = NULL, ..., weights = NULL, edge = TRUE, diggle = FALSE)
X |
Marked point pattern (object of class |
sigma |
Smoothing bandwidth, or bandwidth selection function,
passed to |
... |
Additional arguments passed to |
weights |
Optional vector of weights associated with the points of |
edge,diggle |
Logical arguments controlling the edge correction.
Arguments passed to |
The commands Smoothfun
and Smooth
both perform kernel-smoothed spatial interpolation
of numeric values observed at irregular spatial locations.
The difference is that Smooth
returns a pixel image,
containing the interpolated values at a grid of locations, while
Smoothfun
returns a function(x,y)
which can be used
to compute the interpolated value at any spatial location.
For purposes such as model-fitting it is more accurate to
use Smoothfun
to interpolate data.
A function
with arguments x,y
.
The function also belongs to the class "Smoothfun"
which has
methods for print
and as.im
.
It also belongs to the class "funxy"
which has methods
for plot
, contour
and persp
.
Adrian Baddeley Adrian.Baddeley@curtin.edu.au, Rolf Turner r.turner@auckland.ac.nz and Ege Rubak rubak@math.aau.dk.
f <- Smoothfun(longleaf) f f(120, 80) plot(f)
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