Generate N Random Points
Generate a random point pattern containing n independent, identically distributed random points with any specified distribution.
rpoint(n, f, fmax=NULL, win=unit.square(), ..., giveup=1000, verbose=FALSE, nsim=1, drop=TRUE, forcewin=FALSE)
n |
Number of points to generate. |
f |
The probability density of the points,
possibly un-normalised.
Either a constant,
a function |
fmax |
An upper bound on the values of |
win |
Window in which to simulate the pattern.
(Ignored if |
... |
Arguments passed to the function |
giveup |
Number of attempts in the rejection method after which the algorithm should stop trying to generate new points. |
verbose |
Flag indicating whether to report details of performance of the simulation algorithm. |
nsim |
Number of simulated realisations to be generated. |
drop |
Logical. If |
forcewin |
Logical. If |
This function generates n
independent, identically distributed
random points with common probability density proportional to
f
.
The argument f
may be
uniformly distributed random points will be generated.
random points will be generated
in the window win
with probability density proportional
to f(x,y,...)
where x
and y
are the cartesian
coordinates. The function f
must accept
two vectors of coordinates x,y
and return the corresponding
vector of function values. Additional arguments ...
of any kind
may be passed to the function.
if f
is a pixel image
(object of class "im"
, see im.object
)
then random points will be generated
with probability density
proportional to the pixel values of f
.
To be precise, pixels are selected with probabilities proportional
to the pixel values, and within each selected pixel,
a point is generated with a uniform distribution inside the pixel.
The window of the simulated point pattern is determined as follows.
If forcewin=FALSE
(the default) then the argument
win
is ignored, and the simulation window is the
window of the pixel image, Window(f)
.
If forcefit=TRUE
then the simulation window is win
.
The algorithm is as follows:
If f
is a constant, we invoke runifpoint
.
If f
is a function, then we use the rejection method.
Proposal points are generated from the uniform distribution.
A proposal point (x,y) is accepted with probability
f(x,y,...)/fmax
and otherwise rejected.
The algorithm continues until n
points have been
accepted. It gives up after giveup * n
proposals
if there are still fewer than n
points.
If f
is a pixel image, then a random sequence of
pixels is selected (using sample
)
with probabilities proportional to the
pixel values of f
. Then for each pixel in the sequence
we generate a uniformly distributed random point in that pixel.
The algorithm for pixel images is more efficient than that for functions.
A point pattern (an object of class "ppp"
)
if nsim=1
, or a list of point patterns if nsim > 1
.
Adrian Baddeley Adrian.Baddeley@curtin.edu.au, Rolf Turner r.turner@auckland.ac.nz and Ege Rubak rubak@math.aau.dk.
# 100 uniform random points in the unit square X <- rpoint(100) # 100 random points with probability density proportional to x^2 + y^2 X <- rpoint(100, function(x,y) { x^2 + y^2}, 1) # `fmax' may be omitted X <- rpoint(100, function(x,y) { x^2 + y^2}) # irregular window X <- rpoint(100, function(x,y) { x^2 + y^2}, win=letterR) # make a pixel image Z <- setcov(letterR) # 100 points with density proportional to pixel values X <- rpoint(100, Z)
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