Become an expert in R — Interactive courses, Cheat Sheets, certificates and more!
Get Started for Free

denoise.dwt.2d

Denoise an Image via the 2D Discrete Wavelet Transform


Description

Perform simple de-noising of an image using the two-dimensional discrete wavelet transform.

Usage

denoise.dwt.2d(x, wf = "la8", J = 4, method = "universal", H = 0.5, 
               noise.dir = 3, rule = "hard")
denoise.modwt.2d(x, wf = "la8", J = 4, method = "universal", H = 0.5, 
                 rule = "hard")

Arguments

x

input matrix (image)

wf

name of the wavelet filter to use in the decomposition

J

depth of the decomposition, must be a number less than or equal to log(min{M,N},2)

method

character string describing the threshold applied, only "universal" and "long-memory" are currently implemented

H

self-similarity or Hurst parameter to indicate spectral scaling, white noise is 0.5

noise.dir

number of directions to estimate background noise standard deviation, the default is 3 which produces a unique estimate of the background noise for each spatial direction

rule

either a "hard" or "soft" thresholding rule may be used

Details

Value

Image of the same dimension as the original but with high-freqency fluctuations removed.

Author(s)

B. Whitcher

References

See Thresholding for references concerning de-noising in one dimension.

See Also

Examples

## Xbox image
data(xbox)
n <- NROW(xbox)
xbox.noise <- xbox + matrix(rnorm(n*n, sd=.15), n, n)
par(mfrow=c(2,2), cex=.8, pty="s")
image(xbox.noise, col=rainbow(128), main="Original Image")
image(denoise.dwt.2d(xbox.noise, wf="haar"), col=rainbow(128),
      zlim=range(xbox.noise), main="Denoised image")
image(xbox.noise - denoise.dwt.2d(xbox.noise, wf="haar"), col=rainbow(128),
      zlim=range(xbox.noise), main="Residual image")

## Daubechies image
data(dau)
n <- NROW(dau)
dau.noise <- dau + matrix(rnorm(n*n, sd=10), n, n)
par(mfrow=c(2,2), cex=.8, pty="s")
image(dau.noise, col=rainbow(128), main="Original Image")
dau.denoise <- denoise.modwt.2d(dau.noise, wf="d4", rule="soft")
image(dau.denoise, col=rainbow(128), zlim=range(dau.noise),
      main="Denoised image")
image(dau.noise - dau.denoise, col=rainbow(128), main="Residual image")

waveslim

Basic Wavelet Routines for One-, Two-, and Three-Dimensional Signal Processing

v1.8.2
BSD_3_clause + file LICENSE
Authors
Brandon Whitcher
Initial release
2020-02-13

We don't support your browser anymore

Please choose more modern alternatives, such as Google Chrome or Mozilla Firefox.