Set up bounding box decoration
Set up the bounding box decoration.
rgl.bbox( xat = NULL, xlab = NULL, xunit = 0, xlen = 5, yat = NULL, ylab = NULL, yunit = 0, ylen = 5, zat = NULL, zlab = NULL, zunit = 0, zlen = 5, marklen = 15.0, marklen.rel = TRUE, expand = 1, draw_front = FALSE, ...) bbox3d(xat = NULL, yat = NULL, zat = NULL, xunit = "pretty", yunit = "pretty", zunit = "pretty", expand = 1.03, draw_front = FALSE, ...)
xat, yat, zat |
vector specifying the tickmark positions |
xlab, ylab, zlab |
character vector specifying the tickmark labeling |
xunit, yunit, zunit |
value specifying the tick mark base for uniform tick mark layout |
xlen, ylen, zlen |
value specifying the number of tickmarks |
marklen |
value specifying the length of the tickmarks |
marklen.rel |
logical, if TRUE tick mark length is calculated using 1/ |
expand |
value specifying how much to expand the bounding box around the data |
draw_front |
draw the front faces of the bounding box |
... |
Material properties (or other |
Four different types of tick mark layouts are possible.
This description applies to the X axis; other axes are similar:
If xat
is not NULL
, the ticks are set up at custom positions.
If xunit
is numeric but not zero, it defines the tick mark base. If
it is "pretty"
(the default in bbox3d
), ticks are set at pretty
locations.
If xlen
is not zero, it specifies the number of ticks
(a suggestion if xunit
is "pretty"
).
The first color specifies the bounding box, while the second one specifies the tick mark and font color.
bbox3d
defaults to pretty
locations for the axis labels and a slightly larger
box, whereas rgl.bbox
covers the exact range.
This function is called for the side effect of setting the bounding box decoration.
A shape ID is returned to allow pop3d
to delete it.
rgl.open() rgl.points(rnorm(100), rnorm(100), rnorm(100)) rgl.bbox(color = c("#333377", "white"), emission = "#333377", specular = "#3333FF", shininess = 5, alpha = 0.8 ) open3d() points3d(rnorm(100), rnorm(100), rnorm(100)) bbox3d(color = c("#333377", "black"), emission = "#333377", specular = "#3333FF", shininess = 5, alpha = 0.8)
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